How We Differ from Interactive Fiction
Real-time, multiplayer play — and the table-talk commands that come with it.
It happens live
Classic interactive fiction is a solo conversation between you and a parser, taken at your own pace. Offbook is a room. Several players share one story at the same time, each in their own role, and the scene moves whether or not you’re typing. The pacing is closer to a tabletop session than a novel.
Talking in and out of character
Because other people are present, you get commands for the two kinds of speech a scene needs.
Use /whisper to pass a line to a single player without the rest
of the table hearing it — a secret, a plan, an aside.
Use /ooc to step out of character for a moment: a rules
question, a laugh, a “give me a second.” It’s clearly marked as
out-of-character so nobody confuses it for the story.
What carries over
Everything you already love about IF is still here — examine the room, pick up the prop, try the verb you’re not sure will work. You’re just doing it shoulder to shoulder with other people.